Digital Media, Human-Centric AI, Human-Computer-Interaction,
Entertainment Computing, Serious Games
Published at: Entertainment Computing (Volume: 58)
DOI: 10.1016/j.entcom.2026.101167
Published at: Cui 2026 Proceedings of the 2026 Conference on Conversational User Interfaces
DOI: 10.1145/3816046.3816229
Published at: Cui 2026 Proceedings of the 2026 Conference on Conversational User Interfaces
DOI: 10.1145/3816046.3816231
Published at: Cui 2026 Proceedings of the 2026 Conference on Conversational User Interfaces
DOI: 10.1145/3816046.3816324
Published at: C and C 2026 Proceedings of the 2026 Conference on Creativity and Cognition
DOI: 10.1145/3803784.3807572
Published at: Ahs 2026 Augmented Humans 2026
DOI: 10.1145/3795011.3795025
Published at: Conference on Human Factors in Computing Systems Proceedings
DOI: 10.1145/3772363.3798836
Published at: Conference on Human Factors in Computing Systems Proceedings
DOI: 10.1145/3772363.3778884
Published at: Conference on Human Factors in Computing Systems Proceedings
DOI: 10.1145/3772363.3799355
Published at: Hri 2026 Proceedings of the 21st ACM IEEE International Conference on Human Robot Interaction
DOI: 10.1145/3757279.3785608