Gabriel Zachmann

Gabriel Zachmann

zach@cs.uni-bremen.de
Institution: University of Bremen
Department: Computer Science
Position: Professor for Computer Graphics and Virtual Reality

Computer graphics, virtual reality

Phyically-based real-time simulations, geometric computing, acceleration data structures, point cloud processing, novel interaction metaphors, medical VR simulators, virtual twins

  • UnrealHaptics-MC: Low-Latency Multi-contact Haptics for VR (2027)

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    Published at: Lecture Notes in Computer Science (Volume: 16594 LNCS)
    DOI: 10.1007/978-3-032-32350-7_36

  • Effects of Visual, Auditory, and Haptic Feedback on Gesture Interaction in the Operating Room (2027)

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    Published at: Lecture Notes in Computer Science (Volume: 16593 LNCS)
    DOI: 10.1007/978-3-032-32230-2_31

  • Foreword to the special section on EuroXR 2025 best papers - advances in eXtended Reality (2026)

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    Published at: Computers and Graphics (Volume: 139)
    DOI: 10.1016/j.cag.2026.104711

  • A Study in Transparent Adaptation and Joint-Level Feedback for Unsupervised Upper-Limb Rehabilitation (2026)

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    Published at: Conference on Human Factors in Computing Systems Proceedings
    DOI: 10.1145/3772363.3799393

  • XTR: An Explainable Transformer-Based Retracker for CryoSat-2 Altimetry (2026)

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    Published at: IEEE Access (Volume: 14)
    DOI: 10.1109/ACCESS.2026.3701151

  • Mixed Reality for Group-Based, Integrated Instruction of Anatomy, Pathology, and Physical Examination (2026)

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    Published at: Proceedings 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops Vrw 2026
    DOI: 10.1109/VRW70859.2026.00172

  • Preface (2026)

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    Published at: Lecture Notes in Computer Science (Volume: 16101 LNCS)

  • Extended Reality for Enhancing Surgery: Research Directions to Transform the Operating Environment (2026)

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    Published at: Journal of Healthcare Informatics Research
    DOI: 10.1007/s41666-026-00250-y

  • Shadow-Free Projection with Blur Mitigation on Dynamic, Deformable Surfaces (2025)

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    Published at: Proceedings of the ACM Symposium on Virtual Reality Software and Technology VRST (Volume: Part of 215351)
    DOI: 10.1145/3756884.3766018

  • Earthbender: An Interactive System for Stylistic Heightmap Generation using a Guided Diffusion Model (2025)

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    Published at: Proceedings Mig 2025 18th ACM Conference on Motion Interaction and Games
    DOI: 10.1145/3769047.3769053