Rainer Malaka

Rainer Malaka

dm@tzi.de
Institution: University of Bremen
Department: Technologie-Zentrum Informatik und Informationstechnik (TZI)
Position: Director

Digital Media, Human-Centric AI, Human-Computer-Interaction,
Entertainment Computing, Serious Games

  • “Dark patterns”: manipulative design strategies in digital health applications (2024)

    Authors: Thomas Mildner, Gian-Luca Savino, Johannes Schöning, Rainer Malaka

    Published at: Bundesgesundheitsblatt - Gesundheitsforschung - Gesundheitsschutz (Volume: 67)
    DOI: 10.1007/s00103-024-03840-6

  • Let’s Talk Games: An Expert Exploration of Speech Interaction with NPCs (2024)

    Authors: Nima Zargham, Maximilian A. Friehs, Leandro Tonini, Dmitry Alexandrovsky, Emma Grace Ruthven, Lennart E. Nacke, Rainer Malaka

    Published at: International Journal of Human-Computer Interaction
    DOI: 10.1080/10447318.2024.2338666

  • Towards an Ontology for Robot Introspection and Metacognition (2023)

    Authors: Robin Nolte, Mihai Pomarlan, Daniel Bessler, Robert Porzel, Rainer Malaka, John A. Bateman

    Published at: Frontiers in Artificial Intelligence and Applications (Volume: 377)
    DOI: 10.3233/FAIA231137

  • "Let's Face It": Investigating User Preferences for Virtual Humanoid Home Assistants (2023)

    Authors: Nima Zargham, Dmitry Alexandrovsky, Thomas Mildner, Robert Porzel, Rainer Malaka

    Published at: ACM International Conference Proceeding Series
    DOI: 10.1145/3623809.3623821

  • Tickling Proactivity: Exploring the Use of Humor in Proactive Voice Assistants (2023)

    Authors: Nima Zargham, Leon Reicherts, Vino Avanesi, Yvonne Rogers, Rainer Malaka

    Published at: ACM International Conference Proceeding Series
    DOI: 10.1145/3626705.3627777

  • Grinding to a Halt: The Effects of Long Play Sessions on Player Performance in Video Games (2023)

    Authors: Ioannis Bikas, Johannes Pfau, Thomas Muender, Dmitry Alexandrovsky, Rainer Malaka

    Published at: CHI PLAY 2023 - Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play
    DOI: 10.1145/3573382.3616073

  • From C-3PO to HAL: Opening the Discourse about the Dark Side of Multi-Modal Social Agents (2023)

    Authors: Vino Avanesi, Johanna Rockstroh, Thomas Mildner, Nima Zargham, Leon Reicherts, Maximilian A. Friehs, Dimosthenis Kontogiorgos, Nina Wenig, Rainer Malaka

    Published at: Proceedings of the 5th International Conference on Conversational User Interfaces, CUI 2023
    DOI: 10.1145/3571884.3597441

  • "funny How?" A Serious Look at Humor in Conversational Agents (2023)

    Authors: Nima Zargham, Vino Avanesi, Leon Reicherts, Ava Elizabeth Scott, Yvonne Rogers, Rainer Malaka

    Published at: Proceedings of the 5th International Conference on Conversational User Interfaces, CUI 2023
    DOI: 10.1145/3571884.3603761

  • Dungeons & Replicants II: Automated Game Balancing Across Multiple Difficulty Dimensions via Deep Player Behavior Modeling (2023)

    Authors: Johannes Pfau, Antonios Liapis, Georgios N. Yannakakis, Rainer Malaka

    Published at: IEEE Transactions on Games (Volume: 15)
    DOI: 10.1109/TG.2022.3167728

  • About Engaging and Governing Strategies: A Thematic Analysis of Dark Patterns in Social Networking Services (2023)

    Authors: Thomas Mildner, Gian-Luca Savino, Philip R. Doyle, Benjamin R. Cowan, Rainer Malaka

    Published at: Conference on Human Factors in Computing Systems - Proceedings
    DOI: 10.1145/3544548.3580695